package update;

import utils.Conversions;

/**
 * Game update body
 */
public class GameUpdateBody {
	public static final int LENGTH = 2;
	
	int gameState;
	
	public int getGameState() { return gameState; }
	
	public GameUpdateBody( byte[] response ) {
		this.gameState = Conversions.bytesToInt(response);
	}
}
